Doom weapon mods download






















Listed: in order of Vanilla power and timing output. Smooth Doom 2. Beautiful Doom 3. Rebuvro 4. EVP 5. Led's Generic Weapon Mod 6. Weapons of Saturn 7. Edited September 9 by kalensar : needed to add info. Major Arlene. Loud Silence. Posted September Posted September 10 edited. Edited September 20 by Fabricator : Added links for convenience. Added new mod s. I really like the DoomRL arsenal and monster pack, but I can only load one at a time.

How do I start Doom with both? Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Register a new account. Sign in Already have an account? Grove is an interesting concept filled with amazing and creative ideas but Jesus H Baltimore Christ there is enough sprites to absolutely nuke most PCs and this makes the game unplayable for most, only play this if you have an absolute monster of a rig. Want your Doom simple and short to the point?

You don't like wandering around being lost, looking for switches and you just want to kill a lot of monsters? Scythe is your WAD. Scythe is kind of a tricky beast. It starts off really easy and light, pitting you against measly zombiemen and imps in very forgiving scenarios.

Few levels have more than monsters. But don't expect things to be easy all the way through, as Episode 1 slowly escalates the odds and privileges tricky fights against few strong enemies in tight arenas. You're not going to start facing major opposition until Map 11, Sneak Peek. This early map gives you the perfect example of Scythe shedding away its early sensibilities and shows you how ruthless the WAD can be and how important it is to be prepared for anything.

The spawning arch-vile cavern represents the first true challenge of the level pack. Episode 2 slowly prepares the player for the end game of the WAD. The monster counts get much higher, the stronger enemy types like revenants, mancubi and barons of hell become more prevalent and levels get a little bigger, but not by much.

A seasoned veteran can get through the first 20 maps or so in roughly 2 hours or so. One thing about the WAD that should be addressed is that while the early levels do tend to be on the simpler side, the combat scenarios still are very interesting on the grounds that the Super Shotgun is nowhere to be found until Map 15, and even then you'll only get it on your way to the secret maps.

This does change the way you'll approach encounters, giving weapons like the chaingun, shotgun and plasma rifle their chance to shine.

Episode 3 sends you to Hell and this is the episode where everything breaks loose and where the map set will actively cull the weak. No more mercy is to be had. Before Episode 3, you met a single Cyberdemon in the whole map set and he appeared in Map Starting from Map 22, there'll be at least a Cyberdemon in every level and fighting multiple of them at the same time goes from a surprise to being the norm. If a level's monster count is low at any point from now on, expect all of them to be revenants, arch-viles, barons and Cyberdemons.

Armors go from being scattered everywhere to being hidden away from you and impossible to get. It becomes truly important to understand the merits of monster in-fighting and how your weapons work and the best scenarios to use them.

Otherwise, you'll never survive Map 26, which is a tiny, yet ruthless map where enemies will immediately jump you at the start of the map and where the intensity never lets go until they're all dead. But as chaotic things seem to be, everything seems in control. The only reason this mappack gets 4 stars is its ending stretch, which doesn't gel right with the rest of the WAD to me. Map 28, Run From It, made the most memorable Doom levels list for a reason. It's a neat concept for a level, where you must finish the level fast enough as otherwise you'll die.

But the execution just doesn't work. The level itself is really boring and just involves strafe running through mostly empty hallways, trying to race "It" to the end before it kills you. The final stretch with the arachnotron blocking the exit is infuritating as this is where you need all your attention, but your screen just becomes red pudding as "It" is in the process of killing you. Map 29 suddenly expands the scope of the WAD and offers its take on Doom 2's Downtown it's even got that arrow on the ground telling you where to go!

Map 30, Fire and Ice, is slaughter gameplay with a heavy Revenant seasoning. Think of Go 2 It but about 3 times the size with 3 times the monster count. Half of this monster count is revenants a whopping revenants, no matter the skill level you play at!

These encounters are just boring and mindless to me, as you just spam rockets and BFG shots on them with little thought. With some luck, you can make them infight with something else, but it's not always possible. This level also doesn't implement difficulty settings in a way where lesser players will have fun with the level, playing on HNTR or ITYTD will remove about half of the arch-viles and cyberdemons.

But ironically, these removed cyberdemons could have been useful to you in the level for infighting purposes so it doesn't feel like an even trade. The only plus of this map is that the Icon of Sin is nowhere to be found.

Then again, these fights are harder than 5 Icons of Sin would be. No addons were found matching the criteria specified. We suggest you try the addon list with no filter applied, to browse all available. Add addon and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. We use cookies to enable you to log in, set your site preferences, analyse site traffic, personalise content and provide relevant advertising.

Find out more and change your settings in our privacy policy. Doom id Software Released Add addon RSS Addons 0 - 30 of Fixed map issues with level retextures Oct 27 Singleplayer Map Simples bugs fixes for many of the maps we love as well as retexturing some using orignial assets released by John Romeo trough the years. CameraDoom Sep 19 Weapons Skin 2 comments This is my first wad so if you're reading this, thank you.

Tears Of Joy Toolkit v0. He replace HellKnight. Includes some weapons, and a BFG if you can get to it ;. Cyberpunk weapons 4 for doom Jul 17 Sprites 2 comments It's just sprites of guns from cyberpunk for doom.

Hideous Soul V01 releaseversion Jul 12 Singleplayer Map 1 comment I don't have time to work on my maps so I release my only fully finished map here. Random Ver0. Voxel Violence Ver0. Follow Profile. Engine Doom Engine. Contact Send Message. Homepage Idsoftware.

Various kinds of dangerous and blood thirsty zombies. Dark levels. Survival is not very easy. Stunning graphics and visuals. Use of heavy latest powerful weapons. Use of flash light. Multilayer PC game. Get into the enemy zone and complete missions. Easy to play and easy to download.



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